Processing Page

Processing Page#

Speedy control of your signal flow and panning for every single Object.

The Processing Page offers options for adjusting the signal flow and Panning Algorithms for each Object. Buttons above a column can be clicked to toggle the state of the entire column, so you can quickly change all Objects at once if you need to.


Objects Tab#

Object Tab

The following options are available:

  • Input the input channel that is assigned to this Object

  • Algorithm the Panning Algorithm can be selected for each Object on the Processing Page as well as in the Objects View

  • K Neighbours the number of speakers used for panning for this Object in the KNN algorithm

  • HF Absorption activate high-frequency attenuation as an Object’s distance is increased

  • Distance Gain activate gain attenuation as an Object’s distance is increased

  • Direct mute the Object’s Direct signal, leaving only the Reverb part

  • Reflections activate Early & Cluster Reflections for this Object

  • Reflections Send define the Level of the Reflection Send

  • Late activate Late Reverb for this Object

  • Late Send define the Level of the Late Send

  • VCA an object can be assigned to one of 16 VCA’s - this will allow, for example, the levels of all the drums to be controlled with one VCA

  • Lock to Speaker lock the selected Object to a Speaker, this will deactivate Panning for the Object and route it straight to the Output

  • Block Speaker prevent an object from playing out a particular speaker


VCAs Tab#

VCA Tab

Here you can change the name of any VCA group - simply double click on the name. It will then be updated in the VCA column of the Objects Tab. To change the VCA colour, double-click the VCA number in the left-most column.